PVE Build for DG?
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PVE Build for DG?
Quick build I made in like 5 seconds. It's probably wrong, any suggestions?
Last edited by ZeroSkye on Sun Apr 08, 2012 12:21 am; edited 1 time in total
ZeroSkye- Posts : 121
Join date : 2011-05-10
Location : California
Re: PVE Build for DG?
um i would max stealth, take hot shot down to 2 to even with bloody rose, add 1 point to elude.
Racing- Posts : 104
Join date : 2011-06-02
Re: PVE Build for DG?
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=65&s=1102ae01a1a0911077112100&r=h0rl6s3s
How's this?
How's this?
ZeroSkye- Posts : 121
Join date : 2011-05-10
Location : California
Re: PVE Build for DG?
Sorry for double posting, how about this pve build at lvl 70?
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=70&s=1113af01a1a0a11088113211&r=h0rla31v
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=70&s=1113af01a1a0a11088113211&r=h0rla31v
ZeroSkye- Posts : 121
Join date : 2011-05-10
Location : California
DG PvE
Here are my opinions:
Poison ivy seems useless at lvl 1. I tried to max it, and even then its not good. It takes a long time to cast, and that eats up most of the root time, if it even hits.
Quicksilver isn't too useful unless you max it. In PvP I hardly use it because it gives you away under stealth. And PvE another 8 dodge wont make too much difference, but it is more useful at max.
Since you don't use malestrom, I'd sacrifice full auto at this point and redistribute the 15 points to other things. It consumes a lot of skill points and its attack isn't the best at higher lvls.
Max stealth, tiger's eye, crossfire, lead rain, reload, heartbreaker and black rose are all good. I find that if you need some points you can get away with lowering black rose a bit. It doesn't decrease the 2 min time. And even at lvl 1 it is still a nice crit rate boost. (Too bad it doesn't stack with soup or other buffs).
Sirocco is good at 1. I tried to max it, but I'm not sure how much difference the extra 9 dodge makes.
Never used concussive shock, but I think I'll try it.
Flashbang actually used to be both usefull in PvP and PvE for an extra AoE attack. But, now bloody rose replaces it very well as low dmg aoe, and a 3 second flash is not long enough for PvP. But, good to scare someone maybe.
I'd definitely max Nightshade. It's probably my most used skill.
I don't think that Elude is useful. It's not the snaring and immobilizing that kills you. It's the stuns. And it doesn't help there.
Bloody Rose and corresponding hot shot is your key to PvE. Add reload to it and you can take down group after group of mobs quite quickly. And it's useful for single targets as well. And then add lead rain and crossfire and you get a great aoe lifesteal.
Never tried exploit weakness. Maybe I'll try it with conc shock.
Misdirection seems useless. There's no benefit unless you're with a party where that decrease in threat will actually dip your agro just below everyone else. And what are the chances of that? Especially if you mostly solo.
Poison ivy seems useless at lvl 1. I tried to max it, and even then its not good. It takes a long time to cast, and that eats up most of the root time, if it even hits.
Quicksilver isn't too useful unless you max it. In PvP I hardly use it because it gives you away under stealth. And PvE another 8 dodge wont make too much difference, but it is more useful at max.
Since you don't use malestrom, I'd sacrifice full auto at this point and redistribute the 15 points to other things. It consumes a lot of skill points and its attack isn't the best at higher lvls.
Max stealth, tiger's eye, crossfire, lead rain, reload, heartbreaker and black rose are all good. I find that if you need some points you can get away with lowering black rose a bit. It doesn't decrease the 2 min time. And even at lvl 1 it is still a nice crit rate boost. (Too bad it doesn't stack with soup or other buffs).
Sirocco is good at 1. I tried to max it, but I'm not sure how much difference the extra 9 dodge makes.
Never used concussive shock, but I think I'll try it.
Flashbang actually used to be both usefull in PvP and PvE for an extra AoE attack. But, now bloody rose replaces it very well as low dmg aoe, and a 3 second flash is not long enough for PvP. But, good to scare someone maybe.
I'd definitely max Nightshade. It's probably my most used skill.
I don't think that Elude is useful. It's not the snaring and immobilizing that kills you. It's the stuns. And it doesn't help there.
Bloody Rose and corresponding hot shot is your key to PvE. Add reload to it and you can take down group after group of mobs quite quickly. And it's useful for single targets as well. And then add lead rain and crossfire and you get a great aoe lifesteal.
Never tried exploit weakness. Maybe I'll try it with conc shock.
Misdirection seems useless. There's no benefit unless you're with a party where that decrease in threat will actually dip your agro just below everyone else. And what are the chances of that? Especially if you mostly solo.
Eois- Posts : 7
Join date : 2011-11-02
Re: PVE Build for DG?
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=70&s=11035f01a0a0a51088503301&r=h0tbpwvn
this is what i would do
this is what i would do
Re: PVE Build for DG?
or this
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=70&s=1103af00a0a0a11088503301&r=h0tbr65l
http://aika-tools.6.ql.bz/skill/en/skill.html?j=dgn&l=70&s=1103af00a0a0a11088503301&r=h0tbr65l
Re: PVE Build for DG?
no such thing as pve dg, they are purely single target heavy damage dealers, ur going to use the same build to kill mobs and ppl with lol
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